Wednesday, 10-Mar-2010 05:28:22 CET
[DE] - Willkommen bei der [TSM] Bank in SecondLife
Willkommen auf unserer neuen Website der [TSM] Bank in Second Life, einer der führenden kundenorientieren Wechselstuben für Linden Dollar (L$).
Wir wechseln ab sofort Euro, Schweizer Franken, US-Dollar und Britische Pfund Sterling in Linden-Dollar (der "Inworld"-Währung in Second Life). Wir wickeln zu aktuellen Wechselkursen ab, als Transaktionsplattform nutzen wir PayPal. Somit ist eine Zahlung durch den PayPal-Service per deutschem Bankkonto (Lastschrift/Überweisung), Kreditkarte oder Giropay (länderspezifisch) möglich.
[EN] - Welcome to [TSM] Bank in SecondLife
Welcome to the new website of Second Life's [TSM] Bank, one of the premier customer-focussed Linden Dollar Exchanges.
We exchange your real world currency (US-Dollar, Euro, UK-Pound Sterling, Swiss Francs) into Linden-Dollar (the inworld currency of Second Life). We use the most acurate exchange rates and make use of PayPals electronic transaction platform. Therefore payment is possible through credit cards, wire transfer or Giropay (may differ in your country).
Don't have a Second Life account now?
You can join Second Life for free by clicking here.
About Second Life & Linden Dollar
What is Second Life?
Second Life (abbreviated as SL) is an Internet-based virtual
world launched in 2003, developed by Linden Research, Inc (commonly
referred to as Linden Lab), which came to international attention
via mainstream news media in late 2006 and early 2007.
A downloadable client program called the Second Life Viewer enables
its users, called "Residents", to interact with each other
through motional avatars, providing an advanced level of a
social network service combined with general aspects of a
metaverse.
Residents can explore, meet other Residents, socialize, participate in individual and group activities, create and trade items (virtual property) and services from one another.
What is the Linden Dollar?
Second Life has its own economy and a currency referred to as Linden Dollars (L$). This economy is independent of the Pricing, where users pay Linden Lab. In the SL economy, residents buy from and sell to one another directly, using the Linden, which is exchangeable for US dollars or other currencies on market-based currency exchanges.
Linden Lab reports that the Second Life economy generated US$3,596,674 in economic activity during the month of September 2005, and as of September 2006 Second Life was reported to have a GDP of $64 Million. A Virtual Economy Analyst at the Metastat statistics bureau in Second Life estimated Second Life's 2007 GDP will be between $ 500 million and $ 600 million, about nine times that of 2006. This data is of 23 February, 2007.
About this website and template
This website is using a modified version of the orange_sunset template by dcarterdesign. You can view other 'open source' template designs here.
This template is written entirely in XHTML 1.1 and CSS.
